
The engineer's course. You design an airframe (rotor count, arm length, mass, materials, drag), then make it in the Engineering Workshop: mark, cut, smooth and drill each board, solder the power board, build it in the kit's order, and get it approved by the Workshop's own rules. Every tool has its own lesson: how to hold it, how to use it, the safety, and what the rules catch when it is misused. You also weld a centre-bar frame in a jig. Then your frame becomes a STEM Engine part: you wire the drone on it by hand and fly it in the Physics Sim. You build the hexacopter, the tricopter and the bicopter, the FPV stack on a 4-in-1 ESC with ExpressLRS, and every other board and pack in the library, and you write your own mission scenarios. Finally, Machine Make: the same plates cut on a CNC router or a laser, or 3D printed, from real G-code you read, simulate and can send to a real machine. Eight assignments, three in the Workshop and five in the STEM Engine, end with your own frame, hand-wired, flying a reconnaissance mission, and your frame made on a machine. Every one is graded on the server. **Launch offer:** buying the course upgrades your account to Premium for 2 months and unlocks every Physics Sim mission module. Start with **Drone Design and Assembly for Beginners** if you have not built a drone before.
70 lessons ·